Fletch (ability)
From t2twiki
[edit] MUD Definition
From "help fletch":
Usage: fletch [bundle]
fletch <arrow>
Fletch by itself or with "bundle" as an argument will cause a skilled archer to search a forest and fletch a bundle of ten arrows. The condition of these arrows is based on the archer's fletching skill.
This uses 5 endurance points more without a knife or dagger. A fletcher with a knife or dagger will be able to fletch better arrows, and it will take less endurance to do so. If a fletcher has a quiver on him, and the bundle will fit, it will automatically be loaded into the quiver.
If used with "arrow" as an argument, or a specific arrow such as "arrow 1 on ground", fletch allows a fletcher to attempt to repair a damaged arrow. This uses 0 endurance points.
- NOTE: This will auto-search your quiver for the first damaged arrow, should the specified one be an non-damaged arrow.
If used with "all" as an argument, a fletcher will attempt to fletch every damaged arrow on his or her person, provided he or she has the endurance to continue. This does not use any endurance except for failed arrows.
